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上传图片加上水印

发表于2004/7/2 11:25:00  769人阅读

public void WaterMark(Stream inputStream, string fileName, string

markName, string picPath)

{

string WorkingDirectory =

HttpContext.Current.Request.PhysicalApplicationPath + "//" + picPath;

                     Stream PhotoStream = inputStream;

                     string WatermarkName = markName;

                     string PhotoFinalName = fileName;

                     //create a image object containing the photograph to watermark

                     System.Drawing.Image imgPhoto = System.Drawing.Image.FromStream(PhotoStream);

                    

                     int phWidth = imgPhoto.Width;

                     int phHeight = imgPhoto.Height;

 

                     //create a image object containing the watermark

                     System.Drawing.Image imgWatermark = new Bitmap(WorkingDirectory + "//" + WatermarkName);

                     int wmWidth = imgWatermark.Width;

                     int wmHeight = imgWatermark.Height;

                           

                     //Create a Bitmap

                     Bitmap bmWatermark = new Bitmap(PhotoStream);

                     bmWatermark.SetResolution(imgPhoto.HorizontalResolution, imgPhoto.VerticalResolution);

                     //Load this Bitmap into a new Graphic Object

                     Graphics grWatermark = Graphics.FromImage(bmWatermark);

 

                     ImageAttributes imageAttributes = new ImageAttributes();

                     //This color manipulation is used to change the opacity of the

                     //watermark.  This is done by applying a 5x5 matrix that contains the

                     //coordinates for the RGBA space.  By setting the 3rd row and 3rd column

                     //to 0.3f we achive a level of opacity

                     float[][] colorMatrixElements = {

                                                                      new float[] {1.0f,  0.0f,  0.0f,  0.0f, 0.0f},      

                                                                      new float[] {0.0f,  1.0f,  0.0f,  0.0f, 0.0f},       

                                                                      new float[] {0.0f,  0.0f,  1.0f,  0.0f, 0.0f},       

                                                                      new float[] {0.0f,  0.0f,  0.0f,  0.3f, 0.0f},       

                                                                      new float[] {0.0f,  0.0f,  0.0f,  0.0f, 1.0f}};

                     ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);

                     imageAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default,

                            ColorAdjustType.Bitmap);

 

                     //For this example we will place the watermark in the upper right

                     //hand corner of the photograph. offset down 10 pixels and to the

                     //left 10 pixles

                     int xPosOfWm = ((phWidth - wmWidth)-10);

                     int yPosOfWm = 10;

 

                     grWatermark.DrawImage(imgWatermark,

new Rectangle(xPosOfWm,yPosOfWm,wmWidth,wmHeight),  //Set the detination Position

                            0,                  // x-coordinate of the portion of the source image to draw.

                            0,                  // y-coordinate of the portion of the source image to draw.

                            wmWidth,            // Watermark Width

                            wmHeight,                 // Watermark Height

                            GraphicsUnit.Pixel, // Unit of measurment

                            imageAttributes);   //ImageAttributes Object

 

                     //Replace the original photgraphs bitmap with the new Bitmap

                     imgPhoto = bmWatermark;

 

grWatermark.Dispose();

 

                     //save new image to file system.

                     imgPhoto.Save(WorkingDirectory + "//" + PhotoFinalName, ImageFormat.Jpeg);

                     imgPhoto.Dispose();

                     imgWatermark.Dispose();

                     PhotoStream.Close();

      

}

--------------------------------------------------------------------

        FTB的图片上传主要利用HtmlInputFile控件,对应HtmlInputFile类的属性PostedFile,它含有SaveAs方法可以来保存图片。当然我们不希望在图片保存完之后再专门读它建Graphics对象来再次处理,因此查了MSDN,发现PostedFile属性返回的是HttpPostedFile 类的一个实例,而HttpPostedFile InputStream对象,通过HtmlInputFile控件上传的文件可以通过该Stream对象获得上传文件流,作为WaterMake的参数实现最终功能。

 

    所以最后只要在FTB中把ftb.imagegallery.aspx文件第77UploadFile.PostedFile.SaveAs那句注释,并替换为对WaterMake方法的调用就行:WaterMark(UploadFile.PostedFile.InputStream, UploadFileName, "watermark.bmp", "UploadPics");当然还要把WaterMake方法放到代码中。

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